KatedralaCathedral
Cathedral

Na desko spravi čim več svojih stavb. Ko nihče ne more več postavljati, zmaga igralec z najmanj nepostavljenimi polji. Place as many of your buildings as possible. When no one can place more pieces, the player with the fewest unplaced squares wins.
Priprava igre Game preparation
V škatli: 1 deska 10×10 · 14 svetlih figur (skupaj 28 polj) · 14 temnih figur (skupaj 28 polj) · 1 nevtralna Katedrala (skupaj 5 polj)
In the box: 1 board 10×10 · 14 light pieces (28 squares total) · 14 dark pieces (28 squares total) · 1 neutral Cathedral piece (5 squares)
Postavitev: Prazna deska 10×10 leži med igralcema. Eden vzame svetle, drugi temne figure. Katedrala leži ob strani — postavi jo bo prvi igralec.
Setup: Empty 10×10 board between players. One takes light pieces, the other dark. The Cathedral piece sits to the side — the first player will place it.
Potek igre How to play
Igra poteka v treh korakih:
The game proceeds in three steps:
1. Katedrala: Prvi igralec postavi nevtralno Katedralo kamor koli na desko.
1. Cathedral: The first player places the neutral Cathedral anywhere on the board.
2. Izmenično postavljanje: Nato začne drugi igralec in poteze se izmenjujejo. Na potezi moraš na desko postaviti eno svojo figuro; poteze ne smeš preskočiti, že postavljenih figur pa ne premikaš.
2. Alternating placement: The second player goes next, then players alternate. On each turn you must place one piece from your supply onto the board — you cannot skip or move pieces.
3. Zajem ozemlja: Ko območje popolnoma zapreš samo s svojimi stavbami in/ali zunanjim zidom, postane tvoje; nasprotnik vanj ne sme več postavljati. Stavbe se morajo stikati s stranicami, ne le z vogali. Katedrale ne smeš uporabiti kot del meje.
3. Claiming territory: When an area is completely enclosed only by your buildings and/or the outer wall, it becomes yours; the opponent may no longer build there. Buildings must meet side-to-side, not only at corners. The Cathedral cannot form part of the boundary.
4. Ujetje: Če je v zaprtem območju natanko ena nasprotnikova stavba ali samo Katedrala, jo moraš odstraniti takoj v tej potezi. Nasprotnik lahko svojo stavbo pozneje ponovno postavi; odstranjena Katedrala se ne vrne. Če sta znotraj dve ali več stavb, ne odstraniš ničesar in ozemlja ne osvojiš.
4. Capture: If the enclosed area contains exactly one opposing building or only the Cathedral, remove it immediately that turn. The opponent may replay their building later; a removed Cathedral stays out. If two or more buildings are enclosed, remove nothing and claim no territory.
Konec igre in zmaga End & winning
Igra se konča, ko noben igralec ne more več postaviti nobene figure. Vsak prešteje skupno število polj figur, ki jih ni uspel postaviti. Zmaga tisti z manj nepostavljenimi polji.
The game ends when neither player can place any more pieces. Each player counts the total squares of pieces they could not place. The player with fewer unplaced squares wins.
Vir: Cathedral — uradna pravila
Source: Cathedral official rules