Mattel · 2019Mattel · 2019

UNO Flip!UNO Flip!

Dvostranska odlagalna igraDouble-sided shedding game 2–1015–30 min Svetla / temnaLight / dark
preden začnešbefore you start

Za razliko od hišnega profila navadnega UNA ta stran sledi uradnim pravilom UNO Flip. Kazni se ne zlagajo.

Unlike the house profile for regular UNO, this page follows official UNO Flip rules. Draw penalties do not stack.

ciljgoal

Odloži vse karte; Flip obrne celotno igro med svetlo in ostrejšo temno stranjo.Shed all cards; Flip switches the whole game between the light and harsher dark sides.

Ta stran je izviren, zgoščen povzetek igralnih mehanik. Ne reproducira besedila pravilnika ali uradnih ilustracij; za posebne primere uporabi povezani pravilnik izdajatelja.This page is an original, condensed summary of gameplay mechanics. It does not reproduce rulebook text or official artwork; use the linked publisher rulebook for edge cases.

Priprava in ujemanje Setup and matching

Vse karte obrni s svetlo stranjo navzven, premešaj in vsakemu razdeli 7. Kupček in zavržki začnejo na svetli strani. Na potezi odigraj karto iste barve, številke ali simbola; Wild gre na kar koli. Če ne moreš ali nočeš igrati, vzemi 1 karto in jo smeš takoj odigrati, če ustreza.

Keep every card light-side out, shuffle and deal 7 each. Draw and discard piles begin on the light side. Play the same colour, number or symbol; Wild matches anything. If unable or unwilling, draw 1 and you may play it immediately if legal.

Flip in akcijske karte Flip and action cards
  • Ob Flip karti takoj obrni kup zavržkov, kupček za vlečenje in vse roke na drugo stran. Pravkar odigrani Flip je zdaj na dnu obrnjenih zavržkov; nova zgornja karta določa nadaljevanje.On a Flip card, immediately flip the discard pile, draw pile and every hand. The played Flip is now at the bottom of the flipped discards; the newly exposed top card controls play.
  • Svetla stran: Draw One, Skip, Reverse, Flip, Wild, Wild Draw Two. Wild +2 je zakonit samo brez karte trenutne barve.Light side: Draw One, Skip, Reverse, Flip, Wild, Wild Draw Two. Wild +2 is legal only without a card of the current colour.
  • Temna stran: Draw Five, Reverse, Flip, Skip Everyone, Wild in Wild Draw Color. Pri Draw Color naslednji vleče, dokler ne dobi izbrane barve, nato izpusti potezo; karto izbrane barve obdrži.Dark side: Draw Five, Reverse, Flip, Skip Everyone, Wild and Wild Draw Color. For Draw Color, the next player draws until receiving the chosen colour, keeps it, then skips.
Akcijska karta se ujema po trenutni barvi ali istem simbolu. Flip gre na isto barvo ali drug Flip. Kazenskih kart uradno ne zlagaš.Match an action by current colour or identical symbol. Flip matches the same colour or another Flip. Officially, draw penalties do not stack.
UNO, konec in točke UNO, end and scoring

Ob predzadnji karti reci »UNO«; če te ujamejo pred začetkom naslednje poteze, vzameš 2. Runda se konča, ko nekdo odloži zadnjo karto. Točke kart v rokah se računajo po strani, ki je bila aktivna ob koncu. Za hitro igro zmaga runda; za uradno tekmo prvi do 500.

Call “UNO” on your next-to-last card; if caught before the next turn begins, draw 2. The round ends when someone plays their last card. Score cards in opponents’ hands using the side active at round end. For a quick game, win the round; for the official match, first to 500.

Viri: Mattel — UNO Flip instructions

Sources: Mattel — UNO Flip instructions